These models are edited world of warcraft models, that are fully free to use, I only ask that you give credit where credit is due.
Dont take custom parts of these models, and claim credit for them, or try to charge money for them.
All my base models are 100% free, and will be uploaded to this page. None of my models(Also counting not yet released base models) Will be released, and can not be bought. I take commissions for base models, but they will not be private. I will release ALL base models publicly as soon as I have time.
With this in mind, if you still want to give me something back for the work ive put into these models, then becoming a patron would help me greatly!
Leave a comment to the left, and tell me what the issue is. I dont do bugfixes often, but its still good to know about the bugs once I do have the time to fix them.
Hi! I’ve downloaded your belf model. Love it. I’ve managed to make my own void elf skin for it with the help of your skins, too. I’m only getting started with WoW modelling though. Strictly working on my own characters and that of friends for now. – But the issue I ran into with the belf issue is that on Blender it was not rigged for me. The bones are in place, but they refuse to move anything of the object. Did I do something wrong or does this happen normally? And how can I fix that?
Greetings. So I’ve recently moved to Cinema 4D and started using these models. They are really great but there is one thing that bugs me. As far as I can tell they include only the OC’s textures, which makes it harder if just want, say, an anonymous blood elf or human. I edit them with photoshop but the result is not always perfect. To finally come to my question, can you add normal (no lipstick, eye shadows or other skin futures) textures to the archives? Or if not, will it work if I just resize and put a texture file… Read more »
Hey Liard, I’m having tough time trying to smooth Night Elf Female 2.0 mesh, ts there anything special about smoothing it?
I use Modify/Convert/Smooth Mesh Preview to Polygons option to achieve result I want. And in Maya everything looks fine, but if I export it as FBX it does not have achieved in Maya result.
All I want is to make mesh look like it does on the picture you have in download section and right now seems like I can’t achive it. Any tip would be much appreciated!
Liard wanted to ask if the version of night elf 2.0 will be uploaded to CINEMA 4D or FBX at some point
I started fresh with 3d animating and modeling back in June, but your NE model has been the most I’ve used so far! I’ve been obsessed with NE female since WoW released. I learned to rig in blender starting with her, and have made a bunch of edits so that she fit my liking. Some of your tutorials have been really helpful, and waifu2x is a god send. Now you whip out this totally updated model and mesh which is so good. Thanks so much for sharing!